You will start your life in Outward with barely enough to live with, and a pretty heavy debt to repay. When attempting to get to early game destinations, don’t fight, RUN. But considering how little effort it takes for any given creature to kill a freshly rolled Outward character, the risk is absolutely not worth the reward. Yes, it might not be as exciting as locking swords with every bandit on the road. Learn to runĬombat is very enticing in Outward, but I’m here to tell you that when starting out, you need to avoid combat AT ALL COSTS. You can’t control which ones happen, but know that dying doesn’t put you completely at zero. Other times, you might get kidnapped and thrown into a cave or dungeon and fight your way out. Sometimes, that means a mysterious stranger pulls you to a safe place, and you wake up in front of a campfire. Really, you get knocked out and before death finally comes for you, you are saved by various forms of deus ex machina. You’ll have to persevere through what it guaranteed to be hard times in order to find the real charm of the game? Death has myriad outcomesĬalling it “death” isn’t completely accurate. It will hurt and it will suck, but there is no progress in this game without pain. You will be squelched, stopped, and differed more times than in any other game. There are a lot of games that are hard and will be painful to play. Hopefully, with this list of beginner tips, you’ll be one of the ones that make it. The beginning hours are especially tough, and will make or break many potential heroes. It will take some herculean efforts just to tread water, let alone avoid sinking altogether. You get thrust onto a path of destiny that is way about your range, and you will find yourself punching above your weight most of the time. In Nine Dots Studio’s survival RPG, Outward, you suck.
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